Batch Message Processing 3.0
Sometimes you might want to process a stream of incoming messages in batches rather than one at a time. This might be for performance reasons, or maybe there's some kind of business logic that makes more sense to calculate for batches, or maybe you want a logical "debounce" in how your system responds to the incoming messages.
INFO
The batching is supported both for messages published in process to local queues and from incoming messages from external transports.
Regardless, Wolverine has a mechanism to locally batch incoming messages and forward them to a batch handler. First, let's say that you have a message type called Item:
public record Item(string Name);And for whatever reason, we need to process these messages in batches. To do that, we first need to have a message handler for an array of Item like so:
public static class ItemHandler
{
public static void Handle(Item[] items)
{
// Handle this just like a normal message handler,
// just that the message type is Item[]
}
}WARNING
At this point, Wolverine only supports an array of the message type for the batched handler
TIP
Batch message handlers are just like any other message handler and have no special rules about their capabilities
With that in our system, now we need to tell Wolverine to group Item messages, and we do that with the following syntax:
theHost = await Host.CreateDefaultBuilder()
.UseWolverine(opts =>
{
opts.BatchMessagesOf<Item>(batching =>
{
// Really the maximum batch size
batching.BatchSize = 500;
// You can alternatively override the local queue
// for the batch publishing.
batching.LocalExecutionQueueName = "items";
// We can tell Wolverine to wait longer for incoming
// messages before kicking out a batch if there
// are fewer waiting messages than the maximum
// batch size
batching.TriggerTime = 1.Seconds();
})
// The object returned here is the local queue configuration that
// will handle the batched messages. This may be useful for fine
// tuning the behavior of the batch processing
.Sequential();
}).StartAsync();And that's that! Just to bring this a little more into focus, here's an end to end test from the Wolverine codebase:
[Fact]
public async Task send_end_to_end_with_batch()
{
// Items to publish
var item1 = new Item("one");
var item2 = new Item("two");
var item3 = new Item("three");
var item4 = new Item("four");
Func<IMessageContext, Task> publish = async c =>
{
// I'm publishing the 4 items in sequence
await c.PublishAsync(item1);
await c.PublishAsync(item2);
await c.PublishAsync(item3);
await c.PublishAsync(item4);
};
// This is the "act" part of the test
var session = await theHost.TrackActivity()
// Wolverine testing helper to "wait" until
// the tracking receives a message of Item[]
.WaitForMessageToBeReceivedAt<Item[]>(theHost)
.ExecuteAndWaitAsync(publish);
// The four Item messages should be processed as a single
// batch message
var items = session.Executed.SingleMessage<Item[]>();
items.Length.ShouldBe(4);
items.ShouldContain(item1);
items.ShouldContain(item2);
items.ShouldContain(item3);
items.ShouldContain(item4);
}Alright, with all that being said, here's a few more facts about the batch messaging support:
- There is absolutely no need to create a specific message handler for the
Itemmessage, and in fact, you should not do so -- unless you are running inMultipleHandlerBehavior.Separatedmode and deliberately want both a per-message handler and a batched handler (see Combining a direct handler with batching below) - The message batching is able to group the message batches by tenant id if your Wolverine system uses multi-tenancy
Combining a direct handler with batching
By default Wolverine assumes the batch handler is the only consumer of the element type, so an incoming Item is always routed straight to the batch. If you also declare a direct Handle(Item) handler alongside BatchMessagesOf<Item>(), the direct handler wins and the batch is silently shadowed -- the batched handler never runs.
WARNING
Because that shadowing is easy to miss, Wolverine logs a loud warning at startup whenever a message type has both a direct Handle(T) handler and a BatchMessagesOf<T>() batch handler under the default ClassicCombineIntoOneLogicalHandler mode, naming both handlers and pointing you at MultipleHandlerBehavior.Separated. If you would rather this configuration be a hard error, call opts.AssertNoBatchHandlerConflicts() and Wolverine will throw at startup instead of warning.
The one exception is MultipleHandlerBehavior.Separated. Under that mode Wolverine treats the per-message handler and the batched handler as two independent consumers of Item, so both run for every Item:
opts.MultipleHandlerBehavior = MultipleHandlerBehavior.Separated;
opts.BatchMessagesOf<Item>();
// Direct, per-message handler
public static class ItemAuditHandler
{
public static void Handle(Item item) { /* runs once per message */ }
}
// Batched handler
public static class ItemHandler
{
public static void Handle(Item[] items) { /* runs once per assembled batch */ }
}To make this work, Wolverine moves the batch onto its own dedicated local queue (the element type's queue name with a -batch suffix) so it no longer collides with the direct handler's queue, and fans every Item out to both queues. This applies to messages published in-process and to Item messages arriving from an external transport listener.
Multiple batched handlers
MultipleHandlerBehavior.Separated also lets you register more than one batched handler for the same element type -- for example one handler that publishes an integration event for the batch and another that archives it:
opts.MultipleHandlerBehavior = MultipleHandlerBehavior.Separated;
opts.BatchMessagesOf<Item>();
public static class ItemPublisher
{
public static void Handle(Item[] items) { /* publish an integration event */ }
}
public static class ItemArchiver
{
public static void Handle(Item[] items) { /* archive the batch */ }
}Under Separated mode each Handle(Item[]) handler is given its own sticky queue, so Wolverine fans the assembled batch out to every one of them and each runs independently. (Under the default Classic behavior the multiple Handle(Item[]) handlers are instead combined into a single logical handler that invokes each one in turn.)
Durability and message settlement
WARNING
A durable (persistent) listener is required for guaranteed delivery of batched processing. With an inline or buffered listener, the individual messages are settled (acknowledged / marked handled) before the batch they belong to actually runs, so a process crash while a batch is still accumulating loses those messages. If you cannot afford to lose messages, batch behind a durable inbox.
Batching accumulates incoming messages in memory before forwarding them to your batch handler as a single T[] (or custom batch) message. The important question is when the original member messages are settled with the inbox or the broker, because anything accumulated but not yet run is only as safe as that settlement timing. This differs by endpoint mode:
| Endpoint mode | When the member messages are settled | Crash while a batch is accumulating |
|---|---|---|
| Durable | After the batch succeeds — members are held InBatch and only marked handled in the message store once the batch message completes | Members are recovered from the inbox and reprocessed — no loss |
| Inline | The moment each message is absorbed into the batcher — before the batch runs | Accumulated members are already settled and are lost |
| Buffered | At receipt — before the batch runs | Accumulated members are already settled and are lost |
In other words, deferred settlement is exactly what makes batching loss-proof, and the durable inbox is the only mode that provides it. This is a deliberate design choice: holding a broker lease open across an entire accumulation window (with per-transport lock renewal) is inherently transport-specific, whereas the durable inbox already solves the loss problem uniformly across every transport.
The mechanics: a batched member is flagged Envelope.InBatch = true when it enters the batcher. On a durable listener, DurableReceiver.CompleteAsync early-returns for any InBatch envelope, so the member stays un-settled in the message store; only when the assembled batch message completes are all of its members marked handled together. On inline and buffered listeners there is no inbox to defer to, so the member is settled as soon as the batching handler absorbs it.
The lock window caveat (lock-based transports)
On transports that hand out a time-bounded lock or lease per message — Azure Service Bus peek-lock, Amazon SQS visibility timeout, and similar — the accumulation window plus the batch processing time must fit inside that lock duration. Wolverine's broker listeners do not renew these locks for messages that are sitting inside a batch waiting to be flushed.
If your TriggerTime (or the time to fill a BatchSize worth of messages) approaches or exceeds the broker's lock/visibility window, the broker will consider the lock expired and redeliver those messages while they are still buffered. The symptoms are silent duplicate processing and a DeliveryCount that climbs toward the dead-letter threshold, with nothing logged by Wolverine to explain it. Guidance:
- Keep
TriggerTimecomfortably below the transport's lock/visibility duration (leaving headroom for the batch handler's own execution time), or - Use a durable listener, where members are pulled from the persistent inbox rather than held under a broker lock, so the accumulation window is no longer bounded by the broker lease.
What about durable messaging ("inbox")?
The durable inbox behaves just a little bit differently for message batching. Wolverine will technically "handle" the individual messages, but does not mark them as handled in the message store until a batch message that refers to the original message is completely processed. See Durability and message settlement above for the full settlement model and why a durable listener is required for guaranteed delivery.
De-duplicating a batch with CoalesceBy
A very common batching workload is a "trigger storm": a bulk operation fires hundreds or thousands of "recalculate" messages that actually concern only a few dozen distinct entities. Batching already collapses those into one handler invocation, but the handler still sees every duplicate and recomputes the same entity many times. CoalesceBy de-duplicates the batch by a key so the handler sees one message per distinct key, last message wins:
opts.BatchMessagesOf<RecalculateScores>(batching =>
{
batching.BatchSize = 500;
batching.TriggerTime = 10.Seconds();
// The handler sees at most one RecalculateScores per AggregateId (the latest one)
batching.CoalesceBy((RecalculateScores x) => x.AggregateId);
});TIP
The key selector's lambda parameter must be explicitly typed to the batched element type (e.g. (RecalculateScores x) => ...) so both the message and key type arguments can be inferred.
CoalesceBy is just sugar over the IMessageBatcher seam — it installs a built-in CoalescingMessageBatcher<T, TKey> instead of the default batcher. Like the default it first groups by tenant id, then de-duplicates within each tenant group.
Crucially, coalescing only changes what the handler sees — never what gets acknowledged. Every original member message still rides on the batch, so the transactional inbox/outbox tracking and dead-lettering behave exactly as they do for a normal (non-coalesced) batch. If you drop from 1,000 messages to 40 distinct keys, the handler runs once over 40 items, but all 1,000 member messages are settled with that batch.
Batch identity with IBatchContext
A batched handler can inject IBatchContext to get read-only information about the batch it is processing — useful for correlating log entries, emitting batch-level metrics, or making per-batch decisions:
public static void Handle(Item[] items, IBatchContext batch)
{
// batch.BatchId is a stable id for this assembled batch (correlate your logs with it)
// batch.Members describes each original member message: MessageId, Attempts, SentAt
logger.LogInformation("Processing batch {BatchId} of {Count} members", batch.BatchId, batch.Members.Count);
}IBatchContext is purely informational; reading it never changes what is acknowledged or how the batch is settled. When combined with CoalesceBy, Members still lists every original member message (all the ones that settle with the batch), even though the items array the handler sees was de-duplicated.
Isolating poison items with ApplyItemException
By default a failed batch is retried and dead-lettered as a unit — one poison message takes every other message in the batch to the dead-letter queue with it. When your batch handler already knows which item is bad (a validation failure, a specific row a bulk API rejected), it can throw ApplyItemException to isolate just that item instead. Wolverine dead-letters only the named item(s) and dispositions the survivors, so the healthy messages are not collateral damage:
public static void Handle(Order[] orders)
{
foreach (var order in orders)
{
if (!IsValid(order))
{
// Dead-letter this one order, re-run the batch handler over the rest
throw ApplyItemException.DeadLetterAndReplayOthers(order);
}
// ... process order ...
}
}The static factories make the intent explicit at the call site:
throw ApplyItemException.DeadLetterAndReplayOthers(badOrder); // DLQ it, re-run the rest
throw ApplyItemException.DeadLetterAndAckOthers(bad1, bad2); // DLQ them, ack the rest as-is
throw ApplyItemException.DeadLetter(poison: bads, ackItems: committed); // DLQ bads, ack what I committed, replay the remainderDeadLetterAndReplayOthers— dead-letter the poison item(s), then re-run the batch handler over the remaining items as a fresh, reduced batch. Use it when the handler had not yet committed anything.DeadLetterAndAckOthers— dead-letter the poison item(s) and acknowledge every other item as-is (no re-run). Use it when the handler already committed the good items in the same transaction.DeadLetter(poison, ackItems)— dead-letter the poison item(s), acknowledge the items you explicitly committed, and replay the remainder.
Throwing the exception is the opt-in — there is no configuration to enable. The items are matched back to their original messages by reference identity, so throw the factory with the actual object(s) handed to your handler.
When combined with CoalesceBy, flagging a coalesced item poisons every original message that collapsed into that key — the handler only sees one message per key, but all the de-duplicated members for a poisoned key are dead-lettered together.
ApplyItemException is for failures the handler can name. For opaque failures — where the handler throws but cannot tell which item was the culprit — use the IsolateBatchMembers() error policy below.
Isolating an opaque batch failure with IsolateBatchMembers
When a batch handler throws an exception it can't attribute to a specific item, you can still avoid dead-lettering the whole batch by isolating the failing member. The IsolateBatchMembers() error policy, keyed on an exception type, re-runs each member of the failed batch as its own size-1 batch — so only the member that actually reproduces the failure is dead-lettered, and every healthy member succeeds:
// A deterministic error isolates the offending member...
opts.Policies.OnException<ValidationException>().IsolateBatchMembers();
// ...while a transient error still retries the whole batch (the two policies compose by exception type).
opts.Policies.OnException<SqlException>().RetryWithCooldown(100.Milliseconds(), 1.Seconds());Because it is matched by exception type, it composes with the ordinary retry verbs: a transient SqlException retries the whole batch with a cooldown, while a deterministic ValidationException isolates the bad member. The isolation is bounded and one-time — a member that has already been reduced to a size-1 batch is simply dead-lettered rather than probed again. On a message type that is not batched, IsolateBatchMembers() behaves like a plain move-to-error-queue (there is nothing to isolate).
Probing after N whole-batch failures
When you don't have a specific exception type to key on — the batch just fails and you can't tell whether it's transient or a poison item — configure a count-based probe directly on the batch. ProbeIndividuallyAfter(N) retries the whole batch N times and only then falls back to isolating each member individually:
opts.BatchMessagesOf<Order>(b =>
{
b.BatchSize = 500;
b.TriggerTime = 10.Seconds();
// Retry the whole batch 3 times (in case the failure was transient); if it still fails, re-run each
// member on its own so only the genuinely bad one dead-letters.
b.ProbeIndividuallyAfter(attempts: 3);
});This gives transient failures a chance to clear on retry before paying for the per-member probe, and like IsolateBatchMembers it is bounded and one-time — once reduced to a size-1 batch, a failing member is dead-lettered rather than probed again.
Custom Batching Strategies
INFO
This feature was originally added for a JasperFx Software customer who needed to batch messages by a logical saga id.
By default, Wolverine is simply batching messages of type Item into a message of type Item[]. But what if you need to do something a little more custom? Like batching messages by a logical saga id or some kind of entity identity?
As an example, let's say that you are building some kind of task tracking system where you might easily have dozens of sub tasks for each parent task that could be getting marked complete in rapid succession. That's maybe a good example of where batching would be handy. Let's say that we have two message types for the individual item message and a custom task for the batched message like so:
// Messages at the granular level that might be streaming in
// very quickly
public record SubTaskCompleted(string TaskId, string SubTaskId);
// A custom message type for processing a batch of sub task
// completed messages. Note that it's batched by the TaskId
public record SubTaskCompletedBatch(string TaskId, string[] SubTaskIdList);To teach Wolverine how to batch up our SubTaskCompleted messages into our custom batch message, we need to supply our own implementation of Wolverine's built in Wolverine.Runtime.Batching.IMessageBatcher type:
/// <summary>
/// Plugin strategy for creating custom grouping of messages
/// </summary>
public interface IMessageBatcher
{
/// <summary>
/// Main method that batches items
/// </summary>
/// <param name="envelopes"></param>
/// <returns></returns>
IEnumerable<Envelope> Group(IReadOnlyList<Envelope> envelopes);
/// <summary>
/// The actual message type being built that is assumed to contain
/// all the batched items
/// </summary>
Type BatchMessageType { get; }
}A custom implementation of that interface in this case would look like this:
public class SubTaskCompletedBatcher : IMessageBatcher
{
public IEnumerable<Envelope> Group(IReadOnlyList<Envelope> envelopes)
{
var groups = envelopes
// You can trust that the message will be a non-null SubTaskCompleted here
.GroupBy(x => x.Message!.As<SubTaskCompleted>().TaskId)
.ToArray();
foreach (var group in groups)
{
var subTaskIdList = group
.Select(x => x.Message)
.OfType<SubTaskCompleted>()
.Select(x => x.SubTaskId)
.ToArray();
var message = new SubTaskCompletedBatch(group.Key,
subTaskIdList);
// It's important here to pass along the group of envelopes that make up
// this batched message for Wolverine's transactional inbox/outbox
// tracking
yield return new Envelope(message, group);
}
}
public Type BatchMessageType => typeof(SubTaskCompletedBatch);
}And of course, this doesn't work without a matching message handler for our custom message type:
public static class SubTaskCompletedBatchHandler
{
public static Task<TrackedTask> LoadAsync(SubTaskCompletedBatch batch, ITrackedTaskRepository repository)
{
return repository.LoadAsync(batch.TaskId);
}
public static Task Handle(SubTaskCompletedBatch batch)
{
// actually do something here....
return Task.CompletedTask;
}
}And finally, we need to tell Wolverine about the batching and the strategy for batching the SubTaskCompleted message type:
using var host = await Host.CreateDefaultBuilder()
.UseWolverine(opts =>
{
opts.BatchMessagesOf<SubTaskCompleted>(x =>
{
// We just have to let Wolverine know about our custom
// message batcher
x.Batcher = new SubTaskCompletedBatcher();
});
}).StartAsync();
